Step into the Potion Cellar and lead a dual life of an alchemist in a captivating clicker game where you balance the façade of a bustling potion shop with the dark secrets of a sinister underground lab. On the surface, create and sell magical potions to the townspeople, building your reputation and fortune, but beneath the floorboards, indulge in your darker side, abducting townsfolk and conducting eerie experiments to uncover hidden alchemical secrets.

As you progress through the stages of alchemical mastery, unlock new recipes, and enhance your laboratory. Manage resources, navigate the suspicion of witchhunters, and keep your dark deeds hidden while striving to create the ultimate artifact: the Philosopher's Stone.

How To Play:

- Click on rooms to send your alchemist into them and begin work passively.

- Repeatedly click on your alchemist during the work to massively speed it up.

- Harvest herbs from your garden and brew potions to sell to the customers.

- Buy upgrades from the menu at the bottom (be sure to purchase your first Dungeon Level as soon as possible).

- Take captives at night (click the shackles on the wall) and conduct sinister experiments (click the "patient" on the table).

- Enjoy!


*Game Design Document under: More Information -> Links

Updated 26 days ago
StatusPrototype
PlatformsHTML5
Release date 47 days ago
AuthorInside Madhouse
GenreSimulation
Made withBlender, Adobe Photoshop, Godot
TagsCasual, Clicker, Crafting, Dark, Fantasy, Indie, Magic, Management, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsMouse
LinksGame Design Document

Comments

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(+1)

how do i make yellow potions?

(+1)

Once you upgrade your dungeon to 3rd level, it intersects the city sewers. Yellow mushrooms grow there and you can harvest yellow reagent there. It also unlocks yellow potions.

(1 edit) (+1)

this game is so cute but how do I make the red potion? I assumed the gardening upgrade would give it but it didn't work and now all my customers are red potion customers and I can't progress

It says so in the linked document, but basically you firstly unlock captive room, then at night from the people chained to the wall you get captives, then from the guy chained to the table you get red reagent and you turn those to red potions.

(+1)

hm ok I did try that the first time too but it wouldn’t do anything when I tried to interact with the guy on the table. I will try again later haha thanks

(+1)

To interact with the "tabled" captive, you first need to kidnap more of them during the night (interact with the guy chained to the wall). Alas, we didn't manage to add proper animations for it all... yet.

(+1)

i somehow made screen green